[Bug 611] Changed - Sound-related crash in Myth: The Fallen Lords, pin-pointed to one specific check-in
wine-bugs at winehq.com
wine-bugs at winehq.com
Wed Apr 24 02:08:25 CDT 2002
http://bugs.codeweavers.com/show_bug.cgi?id=611
*** shadow/611 Mon Apr 22 09:09:34 2002
--- shadow/611.tmp.13337 Wed Apr 24 02:08:25 2002
***************
*** 2,8 ****
| Sound-related crash in Myth: The Fallen Lords, pin-pointed to one specific |
+----------------------------------------------------------------------------+
| Bug #: 611 Product: Wine |
! | Status: UNCONFIRMED Version: 20020411 |
| Resolution: Platform: |
| Severity: normal OS/Version: All |
| Priority: P1 Component: wine-multimedia |
--- 2,8 ----
| Sound-related crash in Myth: The Fallen Lords, pin-pointed to one specific |
+----------------------------------------------------------------------------+
| Bug #: 611 Product: Wine |
! | Status: RESOLVED Version: 20020411 |
| Resolution: Platform: |
| Severity: normal OS/Version: All |
| Priority: P1 Component: wine-multimedia |
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*** 104,106 ****
--- 104,116 ----
I should, perhaps, point out that until quite recently the cut-scenes didn't
work at all -- Wine would simply hang. As far as I'm concerned even the crashing
versions is a great improvement. ;-)
+
+ ------- Additional Comments From torbjorn.e.andersson at tietoenator.com 2002-04-24 02:08 -------
+ As far as I can tell, this has been fixed as of revision 1.55 of
+ wine/dlls/winmm/wineoss/audio.c. Very cool!
+
+ I still don't get any sound during the cut-scene, and it still runs a bit
+ sluggish, but these are minor issues and outside the scope of this bug report
+ anyway. It works well enough for me, for now.
+
+ Thanks for the quick response!
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