Bug #829 triggers lock-up in Baldur's Gate

Ian D. Stewart idstewart at compuvative.com
Sun Jun 30 17:08:26 CDT 2002


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After further research, it looks as if the lock-up in Baldur's Gate is being 
triggered by an unsupported API Call.

Here is the pertinent error message from Wine:

	fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC: 
can't handle right now.

This fixme is only encountered during game 'movies' (including resting and 
death scenes).

I have a full logfile if anyone is interested.


Ian
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