Bug #829 triggers lock-up in Baldur's Gate
Ian D. Stewart
idstewart at compuvative.com
Sun Jun 30 17:08:26 CDT 2002
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After further research, it looks as if the lock-up in Baldur's Gate is being
triggered by an unsupported API Call.
Here is the pertinent error message from Wine:
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC:
can't handle right now.
This fixme is only encountered during game 'movies' (including resting and
death scenes).
I have a full logfile if anyone is interested.
Ian
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