[Bug 1912] heap corruption in CALD
Wine Bugs
wine-bugs at winehq.com
Tue Dec 30 14:41:54 CST 2003
http://bugs.winehq.com/show_bug.cgi?id=1912
------- Additional Comments From tobias.burnus at physik.fu-berlin.de 2003-30-12 14:41 -------
Created an attachment (id=458)
--> (http://bugs.winehq.com/attachment.cgi?id=458&action=view)
Output of 'wine -debugmsg +heap,+relay,+seh' (4847 bytes)
> can you also apply the attached patch, and try again?
It doesn't seem to help much. The output is only slightly different (there are
no err:win32:_CheckNotSysLevel lines and the last line is also different):
fixme:ddraw:Main_DirectDrawClipper_SetClipList (0x403d1020,0x409afb74,0),stub!
err:heap:HEAP_ValidateInUseArena Heap 40360000: bad size 403d117c for in-use
arena 403d1170
err:win32:_EnterSysLevel (0x40a98d00, level 2): Holding 0x40b5b2c0, level 3.
Expect deadlock!
[...]
err:seh:setup_exception stack overflow 484 bytes in thread 0009 eip 40248066
esp 408b0e1c stack 0x408b0000-0x409b0000
I did again a -debugmsg +heap,+relay,+seh log and it seems as if this line is
(again) the culpit:
0009:Call oleaut32.SafeArrayPutElement(403d1100,409afacc,409afaa8) ret=00405a7c
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