[Bug 1074] DLoad.exe (Diablo II/LOD no-cd BNet Loader) returns error before game loads
Wine Bugs
wine-bugs at winehq.com
Wed Jun 25 14:52:57 CDT 2003
http://bugs.winehq.com/show_bug.cgi?id=1074
------- Additional Comments From z_god at wanadoo.nl 2003-25-06 14:52 -------
Bug comments restored from Gmane.org:
Diablo II.exe and Game.exe work fine to the best of my knowledge. I do not have the
Original Diablo
II: Lord of Destruction CD (it is at a friend's
house) so I have no way of knowing for sure. But anyways, Game_crk.exe works fine
as well, but
DLoad.exe needs to run to be able to get on
Battle.Net, unless you use a certain script to load Game_crk.exe.
Anyways when trying to run DLoad.exe with wine with default debugmsg, wine spits
this out on the
console:
fixme:ntdll:NtOpenProcessToken (0xffffffff,0x00000028,0x406f28d4): stub
fixme:advapi:LookupPrivilegeValueW ((null),L"SeDebugPrivilege",0x66f01824):
stubfixme:ntdll:NtAdjustPrivilegesToken
(0x0000cafe,0x00000000,0x66f01820,0x00000000,(nil),(nil)),stub!
err:virtual:NtAllocateVirtualMemory called with wrong alloc type flags (08001000) !
[root at Hub Diablo II]#
Also, the Wine Desktop Windows pops up (like it should) and then I get an error
window saying this:
(Titlebar)
oops
(Message)
Error loading ApiHooks
If any of that looks familiar to anyone... :/
I dont think this exe ever worked in wine before either. If anyone needs any
debugmsgs besides these
or if someone wants me to do a regression test,
let me know I will run them...
-Dustin
------- Additional Comments From Speeddymon <at> yahoo.com 2002-11-30 16:08
-------
I did figure out that the only thing that this program does is swap the names
of the original unpatched exe and the patched one so that it fools bnet's
version checking..
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