[Bug 2145] New: Wine build failing at directx.c

Wine Bugs wine-bugs at winehq.org
Fri Apr 2 02:21:06 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=2145

           Summary: Wine build failing at directx.c
           Product: Wine
           Version: CVS
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: damntrashcan at bellsouth.net


While compiling directx.c in wine/dlls/d3d8/ , I got an error stating
that GL_MAX_VERTEX_UNITS_ARB was not defined.

So I figured it'd either be defined in a library included in the
directx.c file, or defined in directx.c itself.

It was not defined in directx.c, as I found when I grepped the file(only
1 instance of it anywhere in the file at all)

So I pulled a list of all libraries included in the directx.c file and
grepped each for the same GL_MAX_VERTEX_UNITS_ARB string.

None matched.

There WERE about six files on my system that held an item
GL_MAX_VERTEX_UNITS_ARB, but they were all:
A. OpenGL related
B. Not included or referenced in directx.c
C. Not referenced in any files or libs referenced by directx.c, as far as I was
able to tell.

This appears to be a Wine code error, or an undocumented set of system
requirements. Either way, I've already reinstalled my GFX drivers(Geforce),
glut, gle, and Mesa, and none of this fixed the issue.

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