[Bug 1986] New: Star Trek Armada II : invisible mouse cursor

Wine Bugs wine-bugs at winehq.org
Mon Feb 2 12:16:49 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=1986

           Summary: Star Trek Armada II : invisible mouse cursor
           Product: Wine
           Version: CVS
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: Helmut.henig at gmx.at


In the game there is no visible mouse cursor.

wine gives me the following messages on the console:

------
fixme:win32:SetSystemCursor ((nil),00007f00),stub!
fixme:win32:SetSystemCursor ((nil),00007f02),stub!
fixme:win32:SetSystemCursor ((nil),00007f01),stub!
fixme:win32:SetSystemCursor ((nil),00007f8a),stub!
------
trace:d3d:IDirect3DVertexBuffer8Impl_Unlock (0x4040f818) : stub
trace:d3d:IDirect3DIndexBuffer8Impl_Unlock (0x4040bac8) : stub
trace:d3d:IDirect3DDevice8Impl_CreateTexture (0x443c6028) : W(256) H(256),
Lvl(1) Usage(0), Fmt(21,D3DFMT_A8R8G8B8), Pool(1)
trace:d3d:D3DFmtGetBpp bytes/Pxl for fmt(21,D3DFMT_A8R8G8B8) = 4
trace:d3d:IDirect3DDevice8Impl_CreateImageSurface (0x443c6028) : w(256) h(256)
fmt(21,D3DFMT_A8R8G8B8) surf at 0x404133a8, surfmem at 0x45090020, 262144 bytes
trace:d3d:IDirect3DDevice8Impl_CreateTexture Created surface level 0 @
0x404133a8, memory at 0x45090020
trace:d3d:IDirect3DDevice8Impl_CreateTexture (0x443c6028) : Created texture
0x4040c528
trace:d3d:IDirect3DTexture8Impl_GetSurfaceLevel (0x4040c528) : returning
0x404133a8 for level 0
trace:d3d:IDirect3DTexture8Impl_QueryInterface (0x4040c528) : QueryInterface for
{b4211cfa-51b9-4a9f-ab78-db99b2bb678e}
trace:d3d:IDirect3DTexture8Impl_AddRef (0x4040c528) : AddRef from 1
trace:d3d:IDirect3DTexture8Impl_Release (0x4040c528) : ReleaseRef to 1
trace:d3d:IDirect3DDevice8Impl_SetTexture (0x443c6028) : Stage(0), Texture
(0x4040c528)
trace:d3d:IDirect3DDevice8Impl_SetTexture glActiveTextureARB call ok device.c / 3073
trace:d3d:IDirect3DBaseTexture8Impl_Release (0x4040c0f8) : ReleaseRef to 1
trace:d3d:IDirect3DBaseTexture8Impl_AddRef (0x4040c528) : AddRef from 1
trace:d3d:IDirect3DDevice8Impl_SetTexture Standard 2d texture
trace:d3d:IDirect3DTexture8Impl_PreLoad (0x4040c528) : About to load texture
trace:d3d:IDirect3DTexture8Impl_PreLoad glGenTextures call ok texture.c / 130
trace:d3d:IDirect3DTexture8Impl_PreLoad Texture 0x404133a8 (level 0) given name 9
trace:d3d:IDirect3DTexture8Impl_PreLoad glBindTexture call ok texture.c / 135
trace:d3d:D3DFmt2GLType fmt2glType for fmt(21,D3DFMT_A8R8G8B8) = 1401
------
trace:d3d:IDirect3DDevice8Impl_CopyRects Unlocked src and dst
trace:d3d:IDirect3DDevice8Impl_SetCursorProperties (0x443c6028) : Spot Pos(25,25)
err:d3d:IDirect3DDevice8Impl_SetCursorProperties (0x443c6028) :
surface(0x404133a8) have a invalid size
trace:d3d:IDirect3DDevice8Impl_ShowCursor (0x443c6028) : visible(1)
trace:d3d:IDirect3DDevice8Impl_Present (0x443c6028) : complete stub! 
------

and the following many times:

fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled D3DTSS_MIPFILTER
value of 3

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