[Bug 2013] New: Sound plays too fast
Wine Bugs
wine-bugs at winehq.org
Fri Feb 13 08:13:14 CST 2004
http://bugs.winehq.org/show_bug.cgi?id=2013
Summary: Sound plays too fast
Product: Wine
Version: 20040121
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs at winehq.org
ReportedBy: thomasmg at web.de
I have selected the ALSA Driver in the wine config file (no other driver did work).
Sound is played too fast (about twice as fast as normal) in some cases (Unreal
Tournament (1) and Icy Tower).
It works correctly with Half-Life.
Seems to be a rate converting problem, I hope it is not that difficult to fix...
The sound works correctly with WineX (3.2.?).
Please note that the Component I had to select (wine-directx) was guessed.
I do not know if the games really use the DSound API.
Error Messages (from Icy Tower, but same in UT):
err:wave:wodOpen Rate doesn't match (requested 44100 Hz, got 48000 Hz)
err:wave:wodOpen Rate doesn't match (requested 22050 Hz, got 48000 Hz)
(both multiple times)
OS : SuSE 9.0 Prof. with KDE 3.1.?
Wine-Version : Wine-20040121.i586.rpm
Please excuse my bad english (I am german) and correct me if I made a serious
mistake.
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