[Bug 2013] New: Sound plays too fast

Wine Bugs wine-bugs at winehq.org
Fri Feb 13 08:13:14 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=2013

           Summary: Sound plays too fast
           Product: Wine
           Version: 20040121
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: thomasmg at web.de


I have selected the ALSA Driver in the wine config file (no other driver did work).
Sound is played too fast (about twice as fast as normal) in some cases (Unreal
Tournament (1) and Icy Tower). 
It works correctly with Half-Life. 
Seems to be a rate converting problem, I hope it is not that difficult to fix...

The sound works correctly with WineX (3.2.?).

Please note that the Component I had to select (wine-directx) was guessed.
I do not know if the games really use the DSound API.
Error Messages (from Icy Tower, but same in UT):
err:wave:wodOpen Rate doesn't match (requested 44100 Hz, got 48000 Hz)
err:wave:wodOpen Rate doesn't match (requested 22050 Hz, got 48000 Hz)
(both multiple times)

OS : SuSE 9.0 Prof. with KDE 3.1.?
Wine-Version : Wine-20040121.i586.rpm
Please excuse my bad english (I am german) and correct me if I made a serious
mistake.

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