[Bug 1952] half-life, unreal tournament: video runs too 1.5x too fast

Wine Bugs wine-bugs at winehq.org
Sun Jan 25 12:13:07 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=1952





------- Additional Comments From lionel.ulmer at free.fr  2004-25-01 12:13 -------
The question is how to emulate QueryPerformanceCounter and
QueryPerformanceFrequency on Linux... Either we use 'gettimeofday' (and thus do
a syscall each time the Win32 application calls this) or we use the 'rtdsc'
instruction and need the CPU frequency.

So the real question would rather be : how does Windows do to implement the
Performance functions for non-constant MHz CPUs.



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