[Bug 1977] New: When running Half-Life in software mode, the screen is not updated

Wine Bugs wine-bugs at winehq.org
Thu Jan 29 13:18:30 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=1977

           Summary: When running Half-Life in software mode, the screen is
                    not updated
           Product: Wine
           Version: 20040121
          Platform: PC
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: test
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: skorka at gmx.net


Hi there,

the bug appears in Wine-20040121 and before (don't ask how long). I'm
using a linux only install. The problem is as follows:

When starting a game (i.e. telling HL to load a map), the "Loading" splash
screen is displayed, but then the screen is no longer updated, the splash
screen stays there until a redraw of the window (i.e. by hiding or
minimizing) is forced. The screen is then repainted in black and stays
black. The game itself however is running fine (you can tell because you
can hear sound when the intro starts, or your footsteps when moving
around). When escaping to the menu, the menu works.
Judging from a '--debugmsg +all' there are quite a lot of calls to
CreateRectRgn, CombineRgn, etc.., so those are probably involved in
drawing (I'm not a windows programmer myself). 'REGION_DumpRegion' is
also called a lot (btw: this does nothing more than producing trace 
messages. Is this a bug?). Finally there are calls to BitBlt, GetDCEx
and consorts, but not as many. I can provide a full log, but it is 5 MB
in Size.

Daniel

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