[Bug 1977] New: When running Half-Life in software mode, the screen is not updated
Wine Bugs
wine-bugs at winehq.org
Thu Jan 29 13:18:30 CST 2004
http://bugs.winehq.org/show_bug.cgi?id=1977
Summary: When running Half-Life in software mode, the screen is
not updated
Product: Wine
Version: 20040121
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs at winehq.org
ReportedBy: skorka at gmx.net
Hi there,
the bug appears in Wine-20040121 and before (don't ask how long). I'm
using a linux only install. The problem is as follows:
When starting a game (i.e. telling HL to load a map), the "Loading" splash
screen is displayed, but then the screen is no longer updated, the splash
screen stays there until a redraw of the window (i.e. by hiding or
minimizing) is forced. The screen is then repainted in black and stays
black. The game itself however is running fine (you can tell because you
can hear sound when the intro starts, or your footsteps when moving
around). When escaping to the menu, the menu works.
Judging from a '--debugmsg +all' there are quite a lot of calls to
CreateRectRgn, CombineRgn, etc.., so those are probably involved in
drawing (I'm not a windows programmer myself). 'REGION_DumpRegion' is
also called a lot (btw: this does nothing more than producing trace
messages. Is this a bug?). Finally there are calls to BitBlt, GetDCEx
and consorts, but not as many. I can provide a full log, but it is 5 MB
in Size.
Daniel
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