[Bug 1374] Worldcraft/hammer 3D view not visible

Wine Bugs wine-bugs at winehq.org
Tue Jun 8 05:04:04 CDT 2004


http://bugs.winehq.org/show_bug.cgi?id=1374





------- Additional Comments From david_costanzo at yahoo.com  2004-08-06 05:04 -------
I got in touch with the guys who wrote Hammer.  They are quite nice and are
eager to help.  They sent me a build of Hammer 3.4 that set the DCX_CLIPSIBLINGS
flag.  Unfortunately, this did not fix the problem.  I hacked wine such that all
calls to GetDCEx() assumed the DCX_CLIPSIBLINGS flag.  This did not help, either.

Then I tried hacking GetDCEx() to always or-in "DCX_CACHE | DCX_CLIPSIBLINGS",
which are the flags that Lionel's patch uses, and *that* fixed the problem.  At
least, it fixed the problem to the extent that Lionel's patch fixed the problem.
 That is, the stand-alone OpenGL windows now render, but OpenGL does not render
when the window is a child of a 4-way splitter.

Lionel, do have any ideas why the window in the four-way splitter is blank while
stand-alone windows render properly?  Can you think of something that the
application could do to convince wine to render OpenGL in the splitter window?


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