[Bug 2070] New: simple game built on Ogre3D fails to run using Direct3D

Wine Bugs wine-bugs at winehq.org
Fri Mar 5 03:37:41 CST 2004


http://bugs.winehq.org/show_bug.cgi?id=2070

           Summary: simple game built on Ogre3D fails to run using Direct3D
           Product: Wine
           Version: CVS
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: saulius.krasuckas at elst.vtu.lt


(though game runs fine if it is set to use OpenGL API)

to reproduce: 

wget http://lib.su.lt/~ramonas/spacebandits/space_bandits_game.zip
unzip ../space_bandits_game.zip -d spba
cd spba
wine SpaceBanditsPrj.exe

here at startup-dialog i:
a, set "Rendering Subystem" to "Direct3D7 Rendering Subystem";
b, set "Fullscreen" to "Yes";
c, set "Rendering Device" to "DirectDraw HAL";
d, set "VSync" to "Yes";
e, set "Video Mode" to "800 x 600 @ 16-bit colour".

by pressing OK i am getting a stall of the game. output will follow soon.

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