[Bug 2070] New: simple game built on Ogre3D fails to run using Direct3D
Wine Bugs
wine-bugs at winehq.org
Fri Mar 5 03:37:41 CST 2004
http://bugs.winehq.org/show_bug.cgi?id=2070
Summary: simple game built on Ogre3D fails to run using Direct3D
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs at winehq.org
ReportedBy: saulius.krasuckas at elst.vtu.lt
(though game runs fine if it is set to use OpenGL API)
to reproduce:
wget http://lib.su.lt/~ramonas/spacebandits/space_bandits_game.zip
unzip ../space_bandits_game.zip -d spba
cd spba
wine SpaceBanditsPrj.exe
here at startup-dialog i:
a, set "Rendering Subystem" to "Direct3D7 Rendering Subystem";
b, set "Fullscreen" to "Yes";
c, set "Rendering Device" to "DirectDraw HAL";
d, set "VSync" to "Yes";
e, set "Video Mode" to "800 x 600 @ 16-bit colour".
by pressing OK i am getting a stall of the game. output will follow soon.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
More information about the wine-bugs
mailing list