[Bug 2229] Crash Interface unknown when creating D3DDevice running Stuart Little 2
Wine Bugs
wine-bugs at winehq.org
Mon May 17 04:44:20 CDT 2004
http://bugs.winehq.org/show_bug.cgi?id=2229
lionel.ulmer at free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
------- Additional Comments From lionel.ulmer at free.fr 2004-17-05 04:44 -------
Could you (just to try it) add the line with '+' before it to the
dlls/ddraw/direct3d/mesa.c file in the create_device_helper function :
if ((iid == NULL) ||
(IsEqualGUID(&IID_D3DDEVICE_OpenGL, iid)) ||
+ (IsEqualGUID(&IID_IDirect3DRampDevice, iid)) ||
(IsEqualGUID(&IID_IDirect3DHALDevice, iid)) ||
(IsEqualGUID(&IID_IDirect3DTnLHalDevice, iid)) ||
(IsEqualGUID(&IID_IDirect3DRefDevice, iid))) {
It may have chances to work... Report any visual corruptions you have though.
I still wonder why this game (that seems not THAT old from what I can see from
my Googling) would use such an obsolete device.
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