[Bug 3208] New: Mixer bug; "underrun on sound buffer" leads to crash (?)

Wine Bugs wine-bugs at winehq.org
Tue Aug 9 00:50:53 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=3208

           Summary: Mixer bug; "underrun on sound buffer" leads to crash (?)
           Product: Wine
           Version: 20050524
          Platform: Other
               URL: http://winbolo.com/
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: genman at noderunner.net


1.  Download and run setup.exe from http://winbolo.com/ .

Choose the ALSA driver (though fails in other modes, including
"HardwareAcceleration" = "Emulation" ):

"Drivers" = "winealsa.drv"     ; for ALSA users


2.  Start a pratice game on any map, e.g. "Better Best Map Ever."

If there isn't a lot of simulateous firing/explosions, then the sound is okay,
though clipped.  Eventually, the game window stops working, although the UI
thread is okay.

3.  These messages are logged to the console:

err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 257,
block size = 2
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38
err:dsound:DSOUND_MixOne underrun on sound buffer 0x77d39f38

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