[Bug 3099] New: Fullscreen problem in Quake2-based games
Wine Bugs
wine-bugs at winehq.org
Sun Jul 3 15:26:58 CDT 2005
http://bugs.winehq.org/show_bug.cgi?id=3099
Summary: Fullscreen problem in Quake2-based games
Product: Wine
Version: 20050628
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs at winehq.org
ReportedBy: zarquon at t-online.de
Version 20050628 doesn't allow properly positioning the window in Quake2-based
games anymore (verified with SoF and Heretic2). I have Desktop-entries in the
x11drv-section of most games which position the window correctly for my window
manager (CTWM) in my config file (e.g. "Desktop" = "1600x1200-6-29") and this
still appears to work in UT- or Q3-based games, but not in Q2-based ones
which position the window origin rather than the window contents origin at
0,0. The window position can't be changed either (well, it tries jumping back
to its original position, and depending on your drag/release timing it
sometimes succeeds, sometimes not), but that appears to be caused by the
games' fullscreen option (in windowed mode, the windows are still placed at
the wrong position, but they can be repositioned; unfortunately, the window
contents are too small to fill the entire screen in windowed mode).
The whole problem is probably caused by Wine forcing window positions now; if
that's the case: please provide an option to disable this behaviour in future
versions. I'd far rather have the kind of control over these positions the
x11drv-Desktop option and my window manager gave me.
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