[Bug 3033] New: Bad rendering in Flanker 2.0

Wine Bugs wine-bugs at winehq.org
Fri Jun 3 13:31:46 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=3033

           Summary: Bad rendering in Flanker 2.0
           Product: Wine
           Version: 20050419
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gn0me at o2.pl


I'm trying to run Flanker 2.0 (it's a simulation game) under wine.
Unfortunately there are rendering glitches in the menu. The menu is very small
and it's being drawn only in the left bottom corner of the window, futhermore
it's flashing.

WINEDEBUG=+ddraw

...
trace:ddraw:Main_DirectDrawSurface_QueryInterface
(0x77cfac50)->({93281502-8cf8-11d0-89ab-00a0c9054129},0x7b4bd0)
trace:ddraw:Main_DirectDrawSurface_QueryInterface  returning Direct3DTexture2
interface at 0x77cfac5c.
trace:ddraw:Main_DirectDraw_CreateSurface (0x77c7bc08)->(0x77a7fc50,0x7b4be4,(nil))
trace:ddraw:Main_DirectDraw_CreateSurface Requesting surface desc :
 - DDSD_CAPS : DDSCAPS_TEXTURE DDSCAPS2_TEXTUREMANAGE
 - DDSD_HEIGHT : 64
 - DDSD_WIDTH : 64
 - DDSD_PIXELFORMAT : ( DDPF_ALPHAPIXELS DDPF_RGB , RGB bits: 16,  R 0f00 G 00f0
B 000f A f000)
trace:ddraw:HAL_DirectDrawSurface_Construct (0x79cf6640,0x77c7bc08,0x77a7fb50)
trace:ddraw:DIB_DirectDrawSurface_Construct (0x79cf6640)->(0x77c7bc08,0x79cf683c)
trace:ddraw:Main_DirectDrawSurface_Construct (0x79cf6640)->(0x77c7bc08,0x79cf683c)
trace:ddraw:DIB_DirectDrawSurface_Construct (64x64, pitch=128)
trace:ddraw:create_dib DIBSection at : 0x786b0000
trace:ddraw:d3dtexture_create  GL texture created for surface 0x79cf6640
(private data at 0x77cfb060)
trace:ddraw:Main_DirectDrawSurface_Lock
(0x79cf6640)->Lock((nil),0x77a7fc50,00000820,00000000)
trace:ddraw:Main_DirectDrawSurface_Lock  - locking flags : DDLOCK_WRITEONLY
DDLOCK_NOSYSLOCK
warn:ddraw:Main_DirectDrawSurface_Lock  - unsupported locking flag :
DDLOCK_NOSYSLOCK
trace:ddraw:Main_DirectDrawSurface_Lock locked surface returning description :
 - DDSD_CAPS : DDSCAPS_TEXTURE DDSCAPS2_TEXTUREMANAGE
 - DDSD_HEIGHT : 64
 - DDSD_WIDTH : 64
 - DDSD_PITCH : 128
 - DDSD_LPSURFACE : 0x786b0000
 - DDSD_PIXELFORMAT : ( DDPF_ALPHAPIXELS DDPF_RGB , RGB bits: 16,  R 0f00 G 00f0
B 000f A f000)
trace:ddraw:Main_DirectDrawSurface_Unlock (0x79cf6640)->Unlock((nil))
... 
this sequence repeats all the time

You can download demo of the game from:
http://ftp.sunet.se/pub/pc/games/pcgameworld/demos/Flanker2Demo.exe

P.S. Sory for my bad english

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