[Bug 3042] New: Worms 2 hangs after a random amount of time

Wine Bugs wine-bugs at winehq.org
Wed Jun 8 11:11:12 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=3042

           Summary: Worms 2 hangs after a random amount of time
           Product: Wine
           Version: 20050419
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: nick at lionrampant.co.uk


This occurs with the two versions of Worms 2 I tried, 1.00, and 1.05 (the latest
patch).

When playing either 1 or 2 player (strangely I have not been able to reproduce
this when pitching 2 CPU opponents against each other), after a seemingly random
amount of time the game will hang until it is killed. It should be noted that I
have to explicitly enable dsound emulation to get any sound in game, and if not
this problem does not occur. Also, continually (up until it hangs, that is),
every few seconds I recieve an error of the format:
err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 1641, b
lock size = 2
with a differing length reported each time (but always odd). This seems to have
no impact on the game.

An example wine error log is at <a
href="http://www.spiraling.supanet.com/wine/worms/errorlog">http://www.spiraling.supanet.com/wine/worms/errorlog</a>,
and my wine config file is <a
href="http://www.spiraling.supanet.com/wine/worms/config">http://www.spiraling.supanet.com/wine/worms/config</a>.

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