[Bug 3042] New: Worms 2 hangs after a random amount of time
Wine Bugs
wine-bugs at winehq.org
Wed Jun 8 11:11:12 CDT 2005
http://bugs.winehq.org/show_bug.cgi?id=3042
Summary: Worms 2 hangs after a random amount of time
Product: Wine
Version: 20050419
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: nick at lionrampant.co.uk
This occurs with the two versions of Worms 2 I tried, 1.00, and 1.05 (the latest
patch).
When playing either 1 or 2 player (strangely I have not been able to reproduce
this when pitching 2 CPU opponents against each other), after a seemingly random
amount of time the game will hang until it is killed. It should be noted that I
have to explicitly enable dsound emulation to get any sound in game, and if not
this problem does not occur. Also, continually (up until it hangs, that is),
every few seconds I recieve an error of the format:
err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 1641, b
lock size = 2
with a differing length reported each time (but always odd). This seems to have
no impact on the game.
An example wine error log is at <a
href="http://www.spiraling.supanet.com/wine/worms/errorlog">http://www.spiraling.supanet.com/wine/worms/errorlog</a>,
and my wine config file is <a
href="http://www.spiraling.supanet.com/wine/worms/config">http://www.spiraling.supanet.com/wine/worms/config</a>.
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