[Bug 3058] Return to Castle Wolfenstein - crashes on load game
Wine Bugs
wine-bugs at winehq.org
Wed Jun 15 02:31:28 CDT 2005
http://bugs.winehq.org/show_bug.cgi?id=3058
------- Additional Comments From ivg2 at cornell.edu 2005-15-06 02:31 -------
Here it crashed all by itself...
WineDbg starting on pid 0xf
In 32 bit mode.
0x4fcc239f start_process+0xef
[/home/phantom/src/wine/dlls/kernel/process.c:1045] in kernel32: pushl %esi
1045 }
Wine-dbg>info thread
process tid prio (all id:s are in hex)
0000000f (D) C:\Program Files\Return to Castle Wolfenstein\WolfSP.exe
00000010 0 <==
Wine-dbg>cont
First chance exception: page fault on read access to 0x3cb9fdc8 in 32-bit code
(0x00435e18).
fixme:dbghelp:sffip_cb NIY on 'D:\wolf\src\Release\WolfSP.pdb'
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:00435e18 ESP:553fef80 EBP:553ff3f4 EFLAGS:00010202( - 00 - -RI1)
EAX:3cb9fb80 EBX:752d0020 ECX:00000040 EDX:00000017
ESI:78fdb2ce EDI:78fdb2c0
Stack dump:
0x553fef80: 553ff3bc 00000001 00000000 00000000
0x553fef90: 00000000 00000000 00000000 00000000
0x553fefa0: 00000000 00000000 00000000 00000000
0x553fefb0: 00000000 00000000 00000000 00000000
0x553fefc0: 00000000 00000000 00000000 00000000
0x553fefd0: 00000000 00000000 00000000 00000000
Backtrace:
=>1 0x00435e18 in wolfsp (+0x35e18) (0x553ff3f4)
2 0x302c302c in cgamex86 (+0x2c302c) (0x302c3d73)
3 0x00000000 (0x00000000)
0x00435e18: testb $0x10,0x248(%eax)
Wine-dbg>info thread
process tid prio (all id:s are in hex)
0000000f (D) C:\Program Files\Return to Castle Wolfenstein\WolfSP.exe
00000011 15
00000010 0 <==
Wine-dbg>bt all
Backtracing for thread 0x11 in process 0xf (C:\Program Files\Return to Castle
Wolfenstein\WolfSP.exe):
Backtrace:
1 0x0012e7e2 _dl_sysinfo_int80 in ld-linux.so.2 (0x08e6bc54)
2 0x002fc767 in ntdll (+0x3c767) (0x08e6bcf0)
3 0x002fad9b in ntdll (+0x3ad9b) (0x08e6bd1c)
4 0x0011c3d8 (0x09e68918)
5 0x002fc759 in ntdll (+0x3c759) (0x09e689b0)
6 0x002fc7be in ntdll (+0x3c7be) (0x09e689dc)
7 0x4fcd1afb WaitForMultipleObjectsEx(count=0x1, handles=0x9e68b34,
wait_all=0x0, timeout=0x3, alertable=0x0)
[/home/phantom/src/wine/dlls/kernel/sync.c:186] in kernel32 (0x09e68b0c)
8 0x4fcd19da WaitForSingleObject+0x22(handle=0x7c, timeout=0x3) [sync.c:115]
in kernel32 (0x09e68b2c)
9 0x003ad68c in winmm (+0x1d68c) (0x09e68b48)
10 0x4fcd75ab THREAD_Start(ptr=0x77e39f78)
[/home/phantom/src/wine/dlls/kernel/thread.c:106] in kernel32 (0x09e68c1c)
11 0x002fd91f in ntdll (+0x3d91f) (0x09e69458)
12 0x00116b80 (0x09e694c8)
13 0x0024bdee in libglcore.so.1 (+0xffdee) (0x00000000)
Backtracing for thread 0x10 in process 0xf (C:\Program Files\Return to Castle
Wolfenstein\WolfSP.exe):
Backtrace:
1 0x00435e18 in wolfsp (+0x35e18) (0x553ff3f4)
2 0x302c302c in cgamex86 (+0x2c302c) (0x302c3d73)
3 0x00000000 (0x00000000)
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