[Bug 2947] Might and Magic VI doesn't close properly when told to do so, wine must be killed

Wine Bugs wine-bugs at winehq.org
Tue May 10 22:30:55 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=2947





------- Additional Comments From Speeddymon at gmail.com  2005-10-05 22:30 -------
I see what you are saying and I agree.  I was just misunderstanding I think, and
I agree, it would be better to keep that sort of thing in a private email, off
the bug (except for the relevant bits to the bug)..  So I will go ahead and
change the description of the attachments to properly reflect the situation, but
I can't do anything about the filename lol..

So to clarify a bit more.. We want the game to exit properly, but we do not want
the window decorations either..  The reason for this is because under windows,
the game plays in a window, but changes the resolution, which effectively makes
it fullscreen, so there is no need to have the titlebars.  Under linux, the way
wine and x11 interact, you can change the resolution yourself, regardless of
what the game wants you to be able to do, so even if the game isnt showing in
fullscreen, we don't want the titlebars, as having them would be incorrect from
a conformance standpoint..

Of course the true proper thing would be to fix wine so you cant change the
resolution if the game wants to make it 640x480, and to have the game minimize
in the way windows 3.1 windows did (shade the window and decrease the titlebar's
width) so that if there is no taskbar, the game can still be brought back.. but
that would be too much customization for 1 game, so it's better to leave things
the way they are, and just fix the bug at hand..

My best guess now that I am clear is that the patch that caused the problem is
part of the window rewrite, and therefore made the titlebar visible, but the
game hanging is due to that patch indirectly (it revealed another bug somewhere
else)..

So.. I will forward this (rather long bug) to the devel list and see what logs
they would need, and if we can get them, we will....


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