[Bug 3288] Wine cannot change colour depth in DirectX applications

Wine Bugs wine-bugs at winehq.org
Sun Sep 4 16:48:26 CDT 2005


http://bugs.winehq.org/show_bug.cgi?id=3288





------- Additional Comments From lionel.ulmer at free.fr  2005-04-09 16:48 -------
What exactly is the bug here in Wine ? As you already told, Wine cannot change
the depth of the screen due to lack of support for it in XRandR.

Moreover, I do not know any D3D game running in 8 bit mode (the only exception I
know is JK2 which uses 8 bpp for menus (2D) and 16 bpp for the game itself (3D)
- the reason for which I originally added depth conversion to the Wine ddraw
code). So libGL should not be used to do any rendering in 8 bit mode.


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