[Bug 5153] New: DirectInput interface not initializing,
error 800704df
Wine Bugs
wine-bugs at winehq.org
Sat Apr 29 14:30:57 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5153
Summary: DirectInput interface not initializing, error 800704df
Product: Wine
Version: 0.9.12.
Platform: PC
URL: http://www.skulltag.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs at winehq.org
ReportedBy: nescientia at gmail.com
Running Skulltag v0.96f (an advanced multiplayer Doom source port) will cause
the application to crash and display "Skulltag Fatal Error: Could not initialize
DirectInput interface: 800704df". I found that error code on a Microsoft wesite
with the description, "This object is already initialized". With WINEDEBUG set
to +dinput, the only traces I get are:
trace:dinput:DllGetClassObject
({25e609e0-b259-11cf-bfc7-444553540000},{00000001-0000-0000-c000-000000000046},0x55d5fbf4)
trace:dinput:DICF_CreateInstance
(0x57ee7b3c)->((nil),{89521360-aa8a-11cf-bfc7-444553540000},0x883b80)
trace:dinput:DirectInputCreateEx
((nil),0000,{89521360-aa8a-11cf-bfc7-444553540000},0x883b80,(nil))
The game runs fine with a native dinput.dll except for online games having
extreme lag (I think this is unrelated to dinput).
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