[Bug 5253] Starcraft/Diablo crash with sserife.fon
wine-bugs at winehq.org
Mon Aug 7 23:35:05 CDT 2006
------- Additional Comments From the3dfxdude at gmail.com 2006-07-08 23:35 -------
David, the memory locations don't matter because that is given to us slightly
randomly by the memory manager. What we do know with both types of crashes is
that it is both in the same surface memory and it is past the end of buffer.
Approximately start_location+640*480+some_extra_bytes (now).
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