[Bug 5707] Settlers IV is slow in WIne 0.9.16+

Wine Bugs wine-bugs at winehq.org
Wed Aug 9 22:54:22 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5707





------- Additional Comments From ns03ja at brocku.ca  2006-09-08 22:54 -------
I fired up top in the background and watched the cpu load in today's git vs 
0.9.15, which turned up some curious results...

In both cases, S4_Main.exe would consume ~80% of one CPU, however, in today's 
git, that's all it takes.

In wine-0.9.15, X also consumes ~20% of a CPU and wineserver consumes 5-10% of 
a CPU.

None of these numbers seem to changed when switching resolutions in game.

I also tried forcing the CPUs to 1 Ghz (down from 2.2 Ghz), and the game 
seemed about equally slower (not very much, maybe 10-20%) in both cases, I 
didn't notice any real difference in speed between the two Wine versions here 
either. CPU load stayed similar to before, except in 0.9.15, S4_Main.exe was 
consuming 100% of a CPU.

For reference, I've been opening the demo, clicking on single player and 
picking the first map it shows me, perhaps other maps are slower? Do you 
experience this problem on that map too?

I've also been testing with a fresh ~/.wine, have you changed anything there?

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