[Bug 5974] New: Star Trek: Armada crashes in mission when the HUD becomes visible

Wine Bugs wine-bugs at winehq.org
Wed Aug 16 05:57:02 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5974

           Summary: Star Trek: Armada crashes in mission when the HUD
                    becomes visible
           Product: Wine
           Version: 0.9.19.
          Platform: PC
               URL: http://downloads.scifinews.de/file_13372.html
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-misc
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: lukas.middendorf at freenet.de


When I try to play Star Trek: Armada (the installer does not work, just copy 
over the "data" directory and put the dlls from "shared" into it; to start 
armada.exe you have to cd into the directory that contains it), the game 
crashes in the first mission, when the HUD shows up. The cinematic before that 
(it also seems to use the graphics-engine) works perfectly. It takes several 
minutes (3-4) to load the mission (on Windows only a few seconds), so be 
patient when trying to reproduce the bug.

I have tried wine 0.9.19 compiled from source on a FC5-box.

The the demo (just unzip the installer) sometimes shows the same Problem, but 
most of the time the loading screen for the mission does not even appear. If 
you wait 5 minutes (about the time the full version should need to load the 
mission and play the cinematic), the demo finally crashes like the full 
version, but you can not see or hear anything. This may be related to the fact, 
that the full version of the game I own comes shipped with the 1.2 patch 
applied and the demo should be based on 1.0 .

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