[Bug 5974] New: Star Trek: Armada crashes in mission when the HUD
becomes visible
Wine Bugs
wine-bugs at winehq.org
Wed Aug 16 05:57:02 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5974
Summary: Star Trek: Armada crashes in mission when the HUD
becomes visible
Product: Wine
Version: 0.9.19.
Platform: PC
URL: http://downloads.scifinews.de/file_13372.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs at winehq.org
ReportedBy: lukas.middendorf at freenet.de
When I try to play Star Trek: Armada (the installer does not work, just copy
over the "data" directory and put the dlls from "shared" into it; to start
armada.exe you have to cd into the directory that contains it), the game
crashes in the first mission, when the HUD shows up. The cinematic before that
(it also seems to use the graphics-engine) works perfectly. It takes several
minutes (3-4) to load the mission (on Windows only a few seconds), so be
patient when trying to reproduce the bug.
I have tried wine 0.9.19 compiled from source on a FC5-box.
The the demo (just unzip the installer) sometimes shows the same Problem, but
most of the time the loading screen for the mission does not even appear. If
you wait 5 minutes (about the time the full version should need to load the
mission and play the cinematic), the demo finally crashes like the full
version, but you can not see or hear anything. This may be related to the fact,
that the full version of the game I own comes shipped with the 1.2 patch
applied and the demo should be based on 1.0 .
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