[Bug 6028] New: Rome: Total War too many shaders error (appears to
be hardcoded to max of 64)
wine-bugs at winehq.org
Tue Aug 22 03:47:22 CDT 2006
Summary: Rome: Total War too many shaders error (appears to be
hardcoded to max of 64)
AssignedTo: wine-bugs at winehq.org
ReportedBy: djones9960 at gmail.com
Using wine 0.9.19 (and wine CVS from 19/08/2006), Rome: Total War installs fine
and you can get all the way to the menu screen. Unfortunately, when it comes to
the campaign map the thing crashes out with a 'd3d8: too many shaders' error.
Looking in the code, I found in $WINE_SOURCE/dlls/d3d8/d3d8_private.h the
#define MAX_SHADERS 64
This is just to say that I changed that to:
#define MAX_SHADERS 256
...and I got to the campaign map. I don't know what knock-on effect this will
have (or indeed why there is a limit) so I'm submitting this as an FYI bug.
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