[Bug 5819] Intro movies don't display in Lemony demo

Wine Bugs wine-bugs at winehq.org
Fri Aug 25 19:53:31 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5819





------- Additional Comments From jeremielapuree at yahoo.fr  2006-25-08 19:53 -------
Bug still occurs for me. I noted that the vertex version is unrecognized. That
could be the problem for me.

Otherwise, I can skip the movies and see the menu with the stick mouse problem :))

Joaopa


PS: This seems to be the interesting part of the console output:

fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f01c,0x33f018): stub
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17cd88) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17c658)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:imm:ImmDisableIME (0): stub
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
fixme:keyboard:RegisterHotKey (0x10030,49248,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x10030,49249,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x10030,49250,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x10030,49251,0x00000002,9): stub
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
zc[david at localhost System]$ winecfg
[david at localhost System]$ wine Game
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f01c,0x33f018): stub
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d1d0) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17caa0)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:imm:ImmDisableIME (0): stub
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
fixme:keyboard:RegisterHotKey (0x20044,49248,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x20044,49249,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x20044,49250,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x20044,49251,0x00000002,9): stub
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0


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