[Bug 6932] Textures in NFS: Most Wanted are semi-transparent

Wine Bugs wine-bugs at winehq.org
Fri Dec 29 09:30:06 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6932





------- Additional Comments From e0425955 at student.tuwien.ac.at  2006-29-12 09:30 -------
Have you tried enabling visual treatment and overbright in the game (both
together)? The whole scene is black then (for me), but if I revert the patch it
becomes visible again - but semi-transparent, although with only Visual
Treatment and no Overbright its black in both cases.

I couldn't try this before (see http://bugs.winehq.org/show_bug.cgi?id=6997),
and just noticed if I set OffscreenRenderMode to fbo I avoid the slowness that
somehow results with high VisualTreatment (preventing me from testing) (at least
on 2 GeForce FX GPUs I tested) as result of the backbuffer contents being copied
back to a texture.

It's possible that the blackness is NOT caused by the blending though, needs to
be investigated further, I guess.

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