[Bug 4512] New: UnrealGold OpenGL - always crashes after a few minutes into the game

Wine Bugs wine-bugs at winehq.org
Tue Feb 7 19:43:27 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4512

           Summary: UnrealGold OpenGL - always crashes after a few minutes
                    into the game
           Product: Wine
           Version: 0.9.7.
          Platform: PC-x86-64
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-misc
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ploujj at gmail.com


Example run:
$ unreal 
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x55bff568,0x55bff560): stub
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not regist
ered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} 
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID {92fa2c24-253c-11d2
-90fb-006008a1f441}, hres is 0x80040154
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not regist
ered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} 
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID {d8f1eee0-f634-11cf
-8700-00a0245d918b}, hres is 0x80040154
fixme:keyboard:RegisterHotKey (0x1002a,49218,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x1002a,49219,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x1002a,49220,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x1002a,49221,0x00000002,9): stub
fixme:keyboard:UnregisterHotKey (0x1002a,49218): stub
fixme:keyboard:UnregisterHotKey (0x1002a,49219): stub
fixme:keyboard:UnregisterHotKey (0x1002a,49220): stub
fixme:keyboard:UnregisterHotKey (0x1002a,49221): stub
fixme:keyboard:RegisterHotKey (0x1002a,49218,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x1002a,49219,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x1002a,49220,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x1002a,49221,0x00000002,9): stub
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error cod
e 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error cod
e 6
***************** error repeated many times
e 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6

**************** ends with:
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x5599aa48)->((nil),00000008)

or

fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x5599aa68)->((nil),00000008)

or

fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x559aaa28)->((nil),00000008)

or

fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x559aab38)->((nil),00000008)

(General Protection Error message appears in Unreal)
(I click OK)
(game quits, wine exits)

Running the  OGL driver as described on the wine AppDB UnrealGold page
affects wine 0_9_{2,5,6,7}

This was only tested in online games.

Example Unreal.log file will be in attachments.

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