[Bug 4518] New: Painkiller refuses to start [ SHADERS, MSG ]
Wine Bugs
wine-bugs at winehq.org
Wed Feb 8 06:57:19 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=4518
Summary: Painkiller refuses to start [ SHADERS, MSG ]
Product: Wine
Version: 0.9.6.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: ivg2 at cornell.edu
Painkiller is a 3D shooter game...
It will install successfully.
On startup, it prints a large number of shader-related error messages. I have
Vertex Shaders set to Hardware, and Pixel Shaders enabled. Disabling pixel
shaders does not help.
After that, a window appears on the panel, however, it cannot be maximized or
made visible. The following appears interleaved:
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to
surface surf at 0x79a64738 usage(512)
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled
If I press CTRL-C, either a window appears on a gray background, and the PM_QS
messages continue to show up (but not the locking ones), or it crashes, and gets
into a debugger loop of some kind.
Log attached.
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