[Bug 4602] New: Underrun detection fixme running Diablo II & StarCraft

Wine Bugs wine-bugs at winehq.org
Sat Feb 18 10:35:38 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4602

           Summary: Underrun detection fixme running Diablo II & StarCraft
           Product: Wine
           Version: 0.9.6.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: chrisc at terminalarrogance.com


This is the same bug as #2013, which has been closed. I have upgraded Debian
from Sarge to Etch, and Diablo II (with LoD expansion patched to v1.11b) works
right out of the box in the current Etch version of Wine (0.9.6). *But*, the
sound is incredibly fast and stuttery, and hundreds of these messages scroll up
the terminal where wine was invoked:

fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=6428 <
primary_done=14620)

In StarCraft (with BroodWar, patched to v1.12) the same occurs:

fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3216 <
primary_done=5264)

If this has been fixed, please tell me what config changes to make. Currently
I've configured wine to use the ALSA driver. I've tried all settings of Hardware
Acceleration, and all with the same result. (Sound doesn't work at all if I use
the OSS driver, because I'm running KDE 3.5 with artsd/alsa, not oss.) 

Thank you,

Chris
P.S. When I set the Audio config to "Use driver emulation" and set hw accel to
"Emulation" the stuttering disappears in Diablo II (although so does 3D sound),
but the problem persists in StarCraft.

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