[Bug 4246] New: Bink movies don' t play in Indiana Jones demo
Wine Bugs
wine-bugs at winehq.org
Fri Jan 6 09:07:00 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=4246
Summary: Bink movies don' t play in Indiana Jones demo
Product: Wine
Version: CVS
Platform: Other
URL: http://www.gamershell.com/download_1856.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs at winehq.org
ReportedBy: jeremielapuree at yahoo.fr
Hi,
the introduction movies (bink format) don't play in Indiana Jones and emperors
tomb demo. here is the output console. No idea for the problem, since it is the
first time that I can't see bink movies. After, nothing happens. I must kill the
process.
[david at Goss bin]$ wine indy.exe
fixme:win:SetWindowTextA setting text "Indiana Jones and the Emperor's Tomb -
Indy" of other process window (nil) should not use SendMessage
fixme:d3d:IWineD3DImpl_CreateDevice (0x7e26b530) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.5.5 NVIDIA
81.74")->(0x00511fee)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce4 440 Go
64M/AGP/SSE2/3DNOW!")->(0x0250)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(40,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(128,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(129,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(130,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(131,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(132,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(133,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(134,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(135,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(156,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(161,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(162,-1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(163,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(164,1065353216) not
handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(165,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(172,3) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(173,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_GetDeviceCaps (0x7c8bf678) : stub, calling
idirect3d for now
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(128,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(129,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(130,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(131,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(132,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(133,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(134,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(135,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0x7c8bf678) : returning w(1024)
h(768) rr(85) fmt(21,D3DFMT_A8R8G8B8)
fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0x7c8bf678) : returning w(1024)
h(768) rr(85) fmt(21,D3DFMT_A8R8G8B8)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7ad2b5e0)->(0x10022,00000008)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7c8609d0
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