[Bug 5526] RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16

Wine Bugs wine-bugs at winehq.org
Mon Jul 10 08:43:18 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5526





------- Additional Comments From stefandoesinger at gmx.at  2006-10-07 08:43 -------
Is it specially slow when moving the mouse pointer? The problem is that with 
the currect synchronous surface updates unlocking or flipping blocks the app 
while blitting the surface to the screen.

I will implement this in wined3d using the code from old ddraw, now that my 
tests are over :-) Still the best fix would be to get opengl rendering working 
correctly for 2D games, even if they use 8bpp

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