[Bug 3945] NFS: MW Demo crash

Wine Bugs wine-bugs at winehq.org
Thu Jul 13 06:21:39 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=3945





------- Additional Comments From ivg2 at cornell.edu  2006-13-07 06:21 -------
This seems like something sounds related - you can try disabling sound, or
changing the options to see if it goes away. If it doesn't, this trace isn't
sufficient to find out what the problem is - try +d3d, +d3d_shader,+d3d_draw to
see what's going on in more detail.

Regarding d3d - the opcodes pow, nrm, rep, endrep, are all implemented in the
current GLSL backend. If you have a GLSL-capable card, you might want to try
enabling the GLSL key, and see if it works better for you. To do that, make a
string key under: HKEY_CURRENT_USER//Software/Wine/Direct3D called UseGLSL. Set
it to "enabled". You can run a +d3d_caps trace to see if it worked - it will say
which backend is selected.

Also, use the latest git, the flow control instructions were added only yesterday.

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