[Bug 5247] Star Wars Battlefront sky box drawn upside down
Wine Bugs
wine-bugs at winehq.org
Thu Jul 27 15:57:50 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5247
------- Additional Comments From jave27 at gmail.com 2006-27-07 15:57 -------
Oh, right, that was you. :-)
There are 3 places in wined3d/drawprim.c where it flips the MODELVIEW or
PROJECTION matrix when (This->renderState == TRUE). Try disabling each one of
those independently, and see which one fixes it (if any).
Also, humor me, and change the line in device.c which says "pbuffer_support ==
FALSE;" to TRUE instead, and see if that does anything (I doubt it, but it's
worth a try).
Is there a demo for this game?
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