[Bug 4915] Invalid GL call error 502 in Civ4 - causes display issues

Wine Bugs wine-bugs at winehq.org
Wed May 17 03:21:27 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=4915





------- Additional Comments From ivg2 at cornell.edu  2006-17-05 03:21 -------
> trace:d3d_shader:drawPrimitiveDrawStrided (0x66d47350) : Bound fragment
program 4294967295 and enabled GL_FRAGMENT_PROGRAM_ARB

The shader most likely failed to compile (we should really print fixmes if that
happens, and do something to handle the error in a beter way). 

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