[Bug 6480] Water render effects are incorrect in HL2 based games
Wine Bugs
wine-bugs at winehq.org
Wed Nov 1 16:47:17 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=6480
------- Additional Comments From gamegod at sympatico.ca 2006-01-11 16:47 -------
Hi Phil,
Settings pbuffer_support = TRUE at the top of "dlls/wined3d/device.c" stopped
the refraction from being rendered onto the sky, as you suggested.
However, the water still doesn't show any refraction/reflection effects, so it's
still incorrect.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
More information about the wine-bugs
mailing list