[Bug 6505] WoW crashes using D3D

Wine Bugs wine-bugs at winehq.org
Thu Nov 2 21:28:54 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6505


the3dfxdude at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|major                       |normal




------- Additional Comments From the3dfxdude at gmail.com  2006-02-11 21:28 -------
He was talking about WoW's use of OpenGL. There is a slight difference. He
didn't say you should use D3D -- you made that choice. The reason why everyone
says you should use OpenGL is because OpenGL is already an actual native
graphics system (minus wgl) and that our D3D essentially wraps back to OpenGL.
You are creating more overhead and possibly encountering more bugs that way by
using D3D.

One last statement: you're not going anywhere because of your attitude. I've
never seen anyone here before over the past four years plainly ignoring any
suggestions presented. The logs are useless, and conflicting, so that no one
really knows what the true problem is. You need to research it and narrow
something down using the various debug channels. And you only call it a joke. So
you're not going to get anything back from us.

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