[Bug 6505] WoW crashes using D3D

Wine Bugs wine-bugs at winehq.org
Fri Nov 3 04:00:20 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6505





------- Additional Comments From nlaw at nildram.co.uk  2006-03-11 04:00 -------
I can confirm I also get this intermittent hang.. in D3D mode. Eversince the
year dot i've used opengl mode ( which with the registry edit
DiasabledExtensions ) I do find to be slightly faster and smoother than D3D.

In don't have any further data on this but my initial thoughts are that it's
only in d3d the problem happens. I'm going to switch back to opengl for a time
and see if the problem appears consistently in that mode. I'm gonna stick my
neck out 7 say that I think it's probably a d3d problem only.

I do have the flicker patch installed (even though I don't need it as I'm using
ATI) and the registry edit and the wgl_init patch.

I'll need to clean all this stuff out so I've got a standard 0.9.24 to makesure
they don't contribute to the problem. (I don't think they do but you never know).

This may take the devs a while to track down, I played the game for about an
hour last night before it hung.

Regards
Nick
System Specs :
CPU/RAM : Pentium 4 3.0GHz/1GByte
GraphicsCard/Driver : ATI 9550-256Mbyte /8.28.08
Wine : 0.9.24 non standard release, wow flicker patch applied
DisabledExtensions key added to Regedit for SPEED and to correct corrupt text in
opengl, wgl_init.patch
KDE 3.4



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