[Bug 4619] Warcraft III infinite timeout when trying to connect a badly hosted game on battle.net

Wine Bugs wine-bugs at winehq.org
Wed Nov 15 01:19:04 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=4619





------- Additional Comments From damjan.jov at gmail.com  2006-15-11 01:19 -------
Created an attachment (id=4099)
 --> (http://bugs.winehq.org/attachment.cgi?id=4099&action=view)
patch to wake up select

So far, Jan's theory (that "Test failed: closesocket did not wakeup select" is
responsible) seems the most probable to me. I've run some tests, and on Linux,
this is standard behaviour: if one thread is polling with an infinite timeout,
and another closes one of the sockets being polled, the poll never wakes up
(whether you are using select, poll, or epoll). See
http://lkml.org/lkml/2006/7/14/115 and
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6299188.

This is not a bug, it's a POSIX-compliant feature (see
http://lkml.org/lkml/2006/7/14/225). A possible workaround is to call
shutdown() before close(), which will wake up all selects on that socket.

So try this patch (cd wine-0.9.25; patch -p1 < wakeup_select.patch) and report
how it goes.


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