[Bug 6720] New: [Starcraft] Gray sound happens
Wine Bugs
wine-bugs at winehq.org
Sat Nov 18 10:02:08 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=6720
Summary: [Starcraft] Gray sound happens
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: creak.web at gmail.com
Hi!
Sometimes, I have a gray sound (you know, like when you're radio doesn't catch a
thing, it does something like "shhhhhhhhhhhhhhhhhh").
It happens when the sound engine is reinitialized (like at the game startup,
between menus, when switching between 2 missions, etc...).
Here is the two messages I have on the output (there is like 20 of each):
fixme:wave:OSS_AddRingMessage two fast messages in the queue!!!! toget =
4(WINE_WM_RESTARTING), tosave=5(UNKNOWN(0x00000000))
err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len = 5362,
block size = 4
To workaround this, I restart the mission until the sound plays well... Then
it's ok for the whole mission, but the next one might failed again, so I do it
again, and again, and again...
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