[Bug 6720] New: [Starcraft] Gray sound happens

Wine Bugs wine-bugs at winehq.org
Sat Nov 18 10:02:08 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6720

           Summary: [Starcraft] Gray sound happens
           Product: Wine
           Version: 0.9.22.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: creak.web at gmail.com


Hi!

Sometimes, I have a gray sound (you know, like when you're radio doesn't catch a
thing, it does something like "shhhhhhhhhhhhhhhhhh").
It happens when the sound engine is reinitialized (like at the game startup,
between menus, when switching between 2 missions, etc...).

Here is the two messages I have on the output (there is like 20 of each):

fixme:wave:OSS_AddRingMessage two fast messages in the queue!!!! toget =
4(WINE_WM_RESTARTING), tosave=5(UNKNOWN(0x00000000))

err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len = 5362,
block size = 4

To workaround this, I restart the mission until the sound plays well... Then
it's ok for the whole mission, but the next one might failed again, so I do it
again, and again, and again...

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list