[Bug 6800] New: IWineD3DBaseTextureImpl_BindTexture - 500 from glGenTextures

Wine Bugs wine-bugs at winehq.org
Wed Nov 29 02:13:37 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6800

           Summary: IWineD3DBaseTextureImpl_BindTexture - 500 from
                    glGenTextures
           Product: Wine
           Version: 0.9.26.
          Platform: PC
        OS/Version: FreeBSD
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: LoN_Kamikaze at gmx.de
                CC: LoN_Kamikaze at gmx.de


The problem shows as terrain, trees and buildings in Battlereams not being
textured (or lightened) and instead displayed in the fog of war colour.

Imagine you can only see buildings by putting units behind them or selecting them.

For the real info, please have a look at the attachment.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list