[Bug 6800] New: IWineD3DBaseTextureImpl_BindTexture - 500 from
glGenTextures
Wine Bugs
wine-bugs at winehq.org
Wed Nov 29 02:13:37 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=6800
Summary: IWineD3DBaseTextureImpl_BindTexture - 500 from
glGenTextures
Product: Wine
Version: 0.9.26.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: LoN_Kamikaze at gmx.de
CC: LoN_Kamikaze at gmx.de
The problem shows as terrain, trees and buildings in Battlereams not being
textured (or lightened) and instead displayed in the fog of war colour.
Imagine you can only see buildings by putting units behind them or selecting them.
For the real info, please have a look at the attachment.
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