[Bug 6812] New: opengl in qt window does not display
Wine Bugs
wine-bugs at winehq.org
Thu Nov 30 20:20:59 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=6812
Summary: opengl in qt window does not display
Product: Wine
Version: 0.9.26.
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs at winehq.org
ReportedBy: andreasplesch at netscape.net
I want to run a large, commercial, qt-based 3d app (gocad, earthdecision.com)
under wine. It starts up fine and display its main window with menus and
toolbars. However, the 3d viewing area is never updated, no objects are
displayed. The app doesn't crash and everything else seems to work.
Other windowed 3d apps like mview ( http://mview.sourceforge.net/ ) or
fullscreen apps like glview ( http://www.realtech-vr.com/glview/ ) work on my
installation.
I compared +opengl,+d3d,+wgl debug output from mview and gocad (attached). It
appears that gocad wants first a stereo capable display:
trace:wgl:dump_PIXELFORMATDESCRIPTOR - dwFlags : PFD_DOUBLEBUFFER
PFD_DRAW_TO_WINDOW PFD_STEREO PFD_SUPPORT_OPENGL
...
trace:wgl:ConvertPixelFormatWGLtoGLX Number of offscreen formats: 60; returning
index: 2
trace:wgl:X11DRV_ChoosePixelFormat stereo mismatch
trace:wgl:X11DRV_ChoosePixelFormat No matching mode was found returning 0
and then looks for a non stereo display
trace:wgl:dump_PIXELFORMATDESCRIPTOR - dwFlags : PFD_DOUBLEBUFFER
PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL
However, there is no matching X11DRV_ChoosePixelFormat following that. In any
case the full debug, without the fixme: lines and truncated after it seems to
starts draw things is attached.
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