[Bug 5730] transparency problem (alpha channel?) for baldurs gate
Wine Bugs
wine-bugs at winehq.org
Mon Oct 2 11:51:03 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5730
------- Additional Comments From willie at froq.net 2006-02-10 11:51 -------
I'm not sure, but I've tested a few OpenGL demos recently (stuff that used to
work a few months ago), they seem to expose similar behaviour now. Those demos
seem to use a partially transparent overlay to simulate a grain effect, and
only this overlay is visible with recent Wine releases - everything "behind"
the overlay is just black/ invisible. Might be the same bug?
Demo exposing the bug:
http://www.pouet.net/prod.php?which=18350
Bug report:
http://bugs.winehq.org/show_bug.cgi?id=5959
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