[Bug 6345] Every OpenGL application crashes, D3D works just fine

Wine Bugs wine-bugs at winehq.org
Fri Oct 6 18:16:42 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=6345





------- Additional Comments From willie at froq.net  2006-06-10 18:16 -------
To be perfectly honest, I have no idea how to get usable debug output in this 
case - I'm not much of a coder... :(

I tried killing the whole function in dlls/winex11.drv/opengl.c (removing 
everything within the brackets), it still crashes exactly like it did 
before...

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