[Bug 6499] Command and Conquer Generals (Zero Hour) explosions are invisible

Wine Bugs wine-bugs at winehq.org
Mon Oct 23 03:38:53 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=6499





------- Additional Comments From hverbeet at gmail.com  2006-23-10 03:38 -------
Could you attach a screenshot? Last I tried the game the explosions in the intro
were visible.

What's nasty about this game is that it seems to take different render paths
based on the gfx card's PCI ID though. For example, the white/green terrain
issue only occurs (occured? haven't tried lately) if you pass a PCI ID for a
GF6xxx or higher, if you pass a GF5xxx ID it looks correct.

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