[Bug 6574] New: WoW in OpenGL mode aborts under 0.9.24
Wine Bugs
wine-bugs at winehq.org
Tue Oct 31 06:05:00 CST 2006
http://bugs.winehq.org/show_bug.cgi?id=6574
Summary: WoW in OpenGL mode aborts under 0.9.24
Product: Wine
Version: 0.9.24.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs at winehq.org
ReportedBy: ajackson at bcs.org.uk
World of Warcraft in OpenGL mode (with NVIDIA flicker fix) works fine under wine
0.9.23.
When I try the same under wine 0.9.24 (with or without the NVIDIA flicker fix) I
get the following error message:
This application has encountered a critical error:
ERROR #132 (0x85100084) Fatal Exception
Program: C:\Program Files\World of Warcraft\wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0073:001934B1
The instruction at "0x001934B1" referenced memory at "0x00000000".
The memory could not be "written".
The game will start in d3d mode and plays fairly well (though you get the
occasional flicker bottom left as the minimap gets drawn under the chat pane and
then the chat pane gets re-drawn).
System spec:
Ubuntu Edgy (6.10)
GeForce FX5500 - beta drivers 9625
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
More information about the wine-bugs
mailing list