[Bug 6574] New: WoW in OpenGL mode aborts under 0.9.24

Wine Bugs wine-bugs at winehq.org
Tue Oct 31 06:05:00 CST 2006


http://bugs.winehq.org/show_bug.cgi?id=6574

           Summary: WoW in OpenGL mode aborts under 0.9.24
           Product: Wine
           Version: 0.9.24.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-binary
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ajackson at bcs.org.uk


World of Warcraft in OpenGL mode (with NVIDIA flicker fix) works fine under wine
0.9.23.

When I try the same under wine 0.9.24 (with or without the NVIDIA flicker fix) I
get the following error message:

This application has encountered a critical error:

ERROR #132 (0x85100084) Fatal Exception
Program: C:\Program Files\World of Warcraft\wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0073:001934B1

The instruction at "0x001934B1" referenced memory at "0x00000000".
The memory could not be "written".

The game will start in d3d mode and plays fairly well (though you get the
occasional flicker bottom left as the minimap gets drawn under the chat pane and
then the chat pane gets re-drawn).

System spec:
Ubuntu Edgy (6.10)
GeForce FX5500 - beta drivers 9625

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