[Bug 7927] New: SimCity4 Deluxe freezes on launch,
requires killing from different terminal
Wine Bugs
wine-bugs at winehq.org
Mon Apr 2 00:17:10 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=7927
Summary: SimCity4 Deluxe freezes on launch, requires killing from
different terminal
Product: Wine
Version: 0.9.34.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: adam at alphapapa.net
Trying to run SimCity4 Deluxe, after installing. It lowers the screen
resolution, displays a blank, black screen, and a plain Windows-style mouse
cursor, but goes no further. Using Alt+Tab displays the KDE window switcher,
but other windows do not display on top of the SC4 one, so the only way to get
out of it is to switch to another virtual terminal and kill the Wine processes.
Then you can return to the X VT and restore your screen resolution manually.
Here is the console output:
$ wine SimCity\ 4.exe
fixme:system:SystemParametersInfoW Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x16ed30) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16e458)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16e7b0)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16e7b0)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16edb0)->(0x10026,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more
than one back buffer, this can't be supported properly. Please con
figure the application to use double buffering(=1 back
buffer) if possible
fixme:d3d_surface:IWineD3DSurfaceImpl_LockRect Depth stencil locking not
supported yet
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_ASYNC flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking is
not implemented
fixme:d3d_surface:IWineD3DSurfaceImpl_LockRect Depth stencil locking not
supported yet
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking is
not implemented
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1b4908)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1b4908)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
^[Killed
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