[Bug 8122] Command and Conqueror 3 renders incorrectly with >Low
VFX detail
Wine Bugs
wine-bugs at winehq.org
Sat Apr 21 12:41:01 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8122
ns03ja at brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|DUPLICATE |
------- Additional Comments From ns03ja at brocku.ca 2007-21-04 12:41 -------
I have shader detail set to "Ultra High" without any ill effects, so this
definitely isn't a dupe of bug 8048. The problem stems from the "VFX Detail"
slider, which is distinct from the "Shader Detail" slider.
I also didn't notice any issues with the movies not being scaled (although
they seemed slightly choppy, perhaps 15 fps instead of 30 fps) either, as in
bug 7990.
I was using virtual desktop mode initially, but now that I try fullscreen
mode, the issue goes away. Mind you, a new issue appears if I set the
resolution to anything higher than 1024x768 (tested 1152x864 and 1600x1200),
see the attached screenshot. Although, this "new" issue also goes away if I
set "VFX Detail" back to Low, so I suspect they're related issues.
wine --version indicates the version as above (it's git from yesterday).
UseGLSL = enabled
OffscreenRenderingMode = fbo
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