[Bug 3918] Far Cry Demo: textures screwed up (opengl)

Wine Bugs wine-bugs at winehq.org
Mon Apr 30 01:55:49 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=3918





------- Additional Comments From killertux at suomi24.fi  2007-30-04 01:55 -------
only partly fixed... still happends if setting
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"PixelShaderMode"="enabled"
AND if chanhing resolution using xrand to match game window size(starts always
on window) size BEFORE(intro, main menu or compaing menu) gameplay starts.

but if not doing those two things it does not happen.(rendering must be still
set on OpenGL)

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