[Bug 9241] New: Half Life 2: Deathmatch crashes when playing online.

Wine Bugs wine-bugs at winehq.org
Wed Aug 8 10:43:42 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9241

           Summary: Half Life 2: Deathmatch crashes when playing online.
           Product: Wine
           Version: 0.9.42.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P3
         Component: wine-directx
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: th at zirkonium.net


Hi.

Half-Life 2: Deathmatch _always_ crashes when playing online after 3-30 seconds.

When playing offline (locally, "create server") the game runs *very* smoothly.
However when joining a server, the game runs fine for (random time) 3-30
seconds, then crashes. 

This is a real shame since otherwise it runs beautifully. 

Additional info:

Wine parameters: -applaunch 320 -dxlevel 90 -novid -heapsize 512000
Nvidia Geforce 6600, 
Athlon64 (32bit Ubuntu 7.10), 
Nvidia drivers version 100.14.11-pkg1 
(Note that I don't think versions matter here - This has happened with all
versions of distribution/wine/drivers at least for a year, never bothered to
file a bug report before).

Bounty: 
I promise to donate little money for couple beers if someone manages to solve
this :P

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