[Bug 8489] Baldur' s Gate crashes with an assertion error when trying to load/start a game

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 17 07:20:29 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8489


Andrei Homescu <ahomescu at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |ahomescu at gmail.com




--- Comment #10 from Andrei Homescu <ahomescu at gmail.com>  2007-08-17 07:20:28 ---
I tried 0.9.36 and 0.9.43 with the D3D debug channels active and I found the
cause of the problem, sort of. BG1 tries to do a IDirectDrawSurface::Lock on an
invalid rectangle with coordinates (0,0,-56,8). The new validation code returns
DDERR_INVALIDPARAMS, the old one returned WINED3D_INVALIDCALL, which are
different values. BG crashes on the former and it works with the latter.
I will also attach the debug output for both versions.


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