[Bug 8489] Baldur'
s Gate crashes with an assertion error when trying to load/start a game
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 17 07:20:29 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8489
Andrei Homescu <ahomescu at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ahomescu at gmail.com
--- Comment #10 from Andrei Homescu <ahomescu at gmail.com> 2007-08-17 07:20:28 ---
I tried 0.9.36 and 0.9.43 with the D3D debug channels active and I found the
cause of the problem, sort of. BG1 tries to do a IDirectDrawSurface::Lock on an
invalid rectangle with coordinates (0,0,-56,8). The new validation code returns
DDERR_INVALIDPARAMS, the old one returned WINED3D_INVALIDCALL, which are
different values. BG crashes on the former and it works with the latter.
I will also attach the debug output for both versions.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list